On 20th anniversary of one of the best-selling computer games in history, Myst, Cyan announced the development of their new adventure game, Obduction. They also were behind the sequels, Riven, Myst IV: End of Ages, and Uru. All these first-person adventure games provided players realistic graphics grounded in deep mythology, that provided a game-play experience that forced you to understand your environment, rather than test your reflexes. Their latest game will be no different.

Obduction is an all-new, real-time, first-person adventure that harkens back to the spirit of Cyan’s earlier games Myst and Riven. Obduction resurrects that incredible feeling of suddenly finding yourself in the middle of a new world to explore, discover, solve, and become part of.

Obduction will be built with the same framework that made Cyan’s earlier games such a wonderful experience: stunning landscapes, deep storyline, engaging characters, dramatic soundscapes, and challenging yet intuitive puzzles. Obduction is an entirely new property, delivered using one of the most powerful game development technologies available today. Obduction is an adventure game for the new millennium that stays true to the concepts that made the genre great.

The game is being designed with a flexible scope in mind, so that as the budget grows, the game grows. More places; more puzzles; more mystery; more complexity; more adventure!


Obduction was developed for both Windows and MacOS, with an original targeted release of mid-to-late 2015.  It was funded mainly through Kickstarter, raising over $1,321,000.  The game is launching simultaneously on PC, Mac and Oculus Rift. Obduction will be available on Steam, GOG.com, Humble Store, Mac App Store, and the Oculus Store on August, 2016 for $29.99.

Also, don’t miss Myst‘s 20th anniversary edition, realMyst: Masterpiece Edition.

This article originally appeared on DifferentReasons.com.